Description
but in rules as well
The cards explore common dream plots
maximizing gaming table space
guided by the wisdom of Artemis and Arrow
and culturally authentic nomenclature conventions
Take Time Role Playing Games but in rules as wellTake Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can work together through a series of games to pass all 40 Tests available in the game. Ages 10+2 4 players30 minute play time Contents: 1 rulebook24 cards: 12 Solar cards and 12 Lunar cards1 Clock Hand3 Reminder tokens3 Bonus tokens10 Chapter sleeves each
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